Today, our technology is used in several high schools to teach how to make a video game.
Student teams from "ILOI" and "Emile Cohl", have already created several different products with DreamGame:
Blast Rabbit
Platform game
Full 3D and 3D side scrolling.
Production time: 5 weeks.
Teams: 4 students.
ILOI 2007
Age of Sorrow
RPG type
Full 3D rendering.
Production time: 5 weeks.
Teams: 3 students.
ILOI 2007
Elements
RPG type
Full 3D rendering.
Production time: 5 weeks.
Teams: 9 students.
ILOI 2008
Parasomnia
Adventure type
Full 3D rendering.
Production time: 6 months.
Teams: 10 students.
ILOI 2009
MorphBall
Platform game
Full 3D rendering.
Production time: 5 weeks.
Teams: 10 students.
ILOI 2008
Many other games are being produced.
We will see more in 2011...
To be continued...
OMG
Platform game
Full 3D rendering.
Production time: 3 months.
Teams: 5 students.
ILOI 2009
Little Geek Adventure
Platform game
3D side scrolling rendering.
Production time: 5 months.
Teams: 10 students.
ILOI 2009
N.E.A.R
TPS (Mecha)
Full 3D rendering.
Production time: 5 months.
Teams: 6 students.
ILOI 2010
Lost Puppets
Platform game
3D side scrolling rendering.
Production time: 5 months.
Teams: 1 student.
Emile Cohl 2010
Panier de Krab
Point and Click
3D side scrolling rendering.
Production time: 5 months.
Teams: 1 student.
Emile Cohl 2010
Eau de Jade
Platform game
3D side scrolling rendering.
Production time: 5 months.
Teams: 1 student.
Emile Cohl 2010
Nature Ceress
Adventure game (English/French)
Full 3D rendering.
Production time: 6 months.
Teams: 1 student.
ILOI 2010